This update brings a powerful new feature: the "Optimise" button! You can find it in the Model Options dialog (which used to be called "Make Portable"). The Opt...
This update is to address the reports of GamePad input being lost when the application is running in the background. This was due to me putting GamePad input pr...
This update comes with a rather embarrassing confession - when I thought I fixed the Make Portable function in the last update, It turns out I didn't. THIS upda...
Quick update to fix a bug that 3 or 4 people have told me about. On integrated AMD Radeon GPUs, the menu wasn't displaying. This should now be fixed! If you sti...
Very quick update to fix the following issue: When using the "Menus" Layer Set UI layout, it was not possible to get past the "Start new Layer Set" confirmation...
Ah, the long-awaited update I was about to release before my PC broke. Changes: "While Held" states can now have a "hold time". This creates a "delayed release"...
Just a very small update - with a rather important fix. Several users have complained that a white or black fringe can be seen on the edges of some overlapping...