Update 2024-01-31


Changes:

  • Motion Delay is now in seconds rather than frames
  • Pivot points of sprites can now be modified (in the Transforms section)
  • Breathing options are now much more customisable
  • "Active While Held" option for states (the state is only active whilst the selected key is held)

Bugfixes:

  • State Timeout value entry box didn't appear when it was automatically activated with Schedule
  • Breathing & Bouncing options hide when Motion Inherit is set, but didn't unhide when it's cleared
  • Objects using Motion inherit didn't correctly follow parent scale

Files

rahituber-win.zip 15 MB
Version 4 Jan 31, 2024

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